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LostOne4Ever

(9,597 posts)
Tue Sep 8, 2015, 11:33 PM Sep 2015

Darksiders Devs Using Crowdfunding To Revive Classic Comic Series [Battle Chasers] as JRPG

[div class="excerpt" style="background-color:#dcdcdc; padding-bottom:5px; border:1px solid #bfbfbf; border-bottom:none; border-radius:0.4615em 0.4615em 0em 0em; box-shadow:3px 3px 3px #999999;"]Darksiders Devs Using Crowdfunding To Revive Classic Comic Series as JRPG[div class="excerpt" style="background-color:#f0f0f0; border:1px solid #bfbfbf; border-top:none; border-radius:0em 0em 0.4615em 0.4615em; box-shadow:3px 3px 3px #999999;"]Developers from the studio behind Darksiders have launched a Kickstarter to bring back a much-loved fantasy comic book series as a turn-based RPG.

Heading up the studio, which is called Airship Syndicate, is Joe Madureira--a veteran comic book artist renowned for his work at Marvel Comics--and Ryan Stefanelli. Together the two founded Vigil Games.

Their first project brings back Battle Chasers, a comic book series created by Madureira and published by WildStorm in 1998. The series developed a passionate following but has remained dormant since around 2001.


https://d2pq0u4uni88oo.cloudfront.net/projects/710158/video-581026-h264_high.mp4

Battle Chasers: Nightwar is a video game set in the same universe as Madureira's series, and the studio is asking for $500,000 in crowdfunding on Kickstarter to make it.

As the game's developers note, while Darksiders drew heavy inspiration from The Legend of Zelda, Battle Chasers: Nightwar is inspired by Japanese role-playing games such as Final Fantasy.

[font style="font-family:'Georgia','Baskerville Old Face','Helvetica',fantasy;" size=4 color=teal]More at link.

Kickstarter can be found here[/font]

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Darksiders Devs Using Crowdfunding To Revive Classic Comic Series [Battle Chasers] as JRPG (Original Post) LostOne4Ever Sep 2015 OP
Very cool - 500k is a lot of bread. Juicy_Bellows Sep 2015 #1
Uh, they have $331k pledged already... daleanime Sep 2015 #2
Haha, that's what I get for going to the promo video and not the Kickstarter page! Juicy_Bellows Sep 2015 #3
Updates tomorrow.... daleanime Sep 2015 #4
I'd pick that up on PS4 for sure. Juicy_Bellows Sep 2015 #5
Not bad for the first day! (nt) LostOne4Ever Sep 2015 #6
As of today, the goal has already been passed.... daleanime Sep 2015 #7

Juicy_Bellows

(2,427 posts)
1. Very cool - 500k is a lot of bread.
Tue Sep 8, 2015, 11:40 PM
Sep 2015

I hope they can gather some support. I like to kick down to these projects but I've been burned by Kickstarts in the past. If they get some legs on this I will reconsider.

Thanks for posting!

Juicy_Bellows

(2,427 posts)
5. I'd pick that up on PS4 for sure.
Wed Sep 9, 2015, 01:08 AM
Sep 2015

Off topic - I find myself playing my PS4 much more than my custom built fast as fuggg PC.

I admit it has more to do with the fat Samsung in the living room but I think it's more than that. I can't put my finger on it. I abandoned my Witcher 1 and 2 PC saves for Witcher 3 on PS4 - something about the mindset?

I can't explain it, better graphics and system all around in the computer room - but I go to DU here, and when it's time to get my game on I hit the PS4.

Ruminating on it I think it's the fact that the next gen consoles set the benchmark until the next wave comes out. Sure the PC is capable of putting out some serious eye candy but the games are designed to shine on current gen platforms. The PC can bump resolution and frame rate but I feel like the chasm between the two platforms is closing. Or perhaps it's the fact I spend 8 hours a day on a keyboard doing BS data mining?


The whole game gets turned on it's head once the Oculus is out. Cheers!

daleanime

(17,796 posts)
7. As of today, the goal has already been passed....
Fri Sep 11, 2015, 11:01 AM
Sep 2015

along with the first of the stretch goals. With 28 days left, I have to wonder how many of those will fall?

And PS4 version will be included.

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