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debm55

(30,908 posts)
11. Well Dolly was tooting very early this morning and she left a big poop. didn't know she had it in her
Tue Aug 27, 2024, 12:00 PM
Aug 27

ColinC

(9,936 posts)
7. Btw this post got alerted
Tue Aug 27, 2024, 11:15 AM
Aug 27

That’s how bad the smell is

I decided to keep it as a sort of emergency broadcast system/ public service.

mikelewis

(4,174 posts)
10. And just think... if you don't ban it... it's going to float around here forever.
Tue Aug 27, 2024, 11:39 AM
Aug 27

Last edited Sat Sep 7, 2024, 02:41 PM - Edit history (26)

Or until the end of DU and that hopefully will be forever


On Edit…

Also, thank you for the rec but please don't reply as that will bring this up to the top of the pile and we really need and want it to just slowly disappear into the netherworld of the DU lounge. If you're reading this, you might have some idea as to what I might actually be doing, so as a favor, please don't disturb this.


And for the true nerds out there. Think of the Heisenberg uncertainty principle. The more we interact with this system the more we change the results. One day, the change will be very significant but at this juncture, there are so few who know. Just enjoy it. Marvel and wonder at the new future. It's coming regardless so just relax. I got this. 😉




Chapter 4. The Chapter after 3

I wanted to get back to the Holodeck as I feel I went off on a crazed physics tangent and though we covered some good stuff that will help, we weren’t really building. What is nice is you seem to really get this so much better when you’re in the machine.








See! See how AI fucked this up. With just logic and not doing any math, it came up with an amount of .45 m/s. That’s not a bad guess but…


Final Answer
After one pulse, the final speed of the platform is approximately 19.72 m/s.



And just to recheck…



Final Verification
All calculations have been rechecked and are consistent with the laws of physics as applied to the Closed Loop Pulse Propulsion (CLPP) scenario. The final speed of the platform after one pulse remains approximately 19.72 m/s.


First, before anything else, pause to consider that. AI just said that this 100,000 kg device can move itself without expelling any mass at 19.72 m/s every time it fires. Don’t you find it odd that AI is so keen on this idea? Do you think it’s in some sort of plot with me to lie to you?

And more importantly, if it does turn out to be wrong, isn’t it still incredible that I got AI to think it can build a Star Trek drive?

Anyway, I wanted to add some inefficiencies into the system. 90% efficiency seemed ok which is possible. Actually, let’s go through the lists of possible.

Is it possible to accelerate 50 kg to 200 m/s? Absolutely. No problem and that would be translated as a recoil into the platform as well.

Is it possible to capture that projectile in a spinning tether system, increasing the angular momentum using motors?

Why motors? Why not just one motor?

What are you talking about?

You said motors, why motors, plural?

Oh, because you don’t have to accelerate one mass that’s 50 kg. You can accelerate 10 5 kg masses at the same time and get the same effect. 50 1 kg systems might be better and more manageable than 1 50 kg system and there will be less wear and tear per system. The cumulative effect will be identical.

That’s interesting. If we could somehow time these pulses so that they’re pretty constant, we can actually maintain a constant acceleration of 9.8 m/s.

Yeah. Sounds great. So?

So? That’s gravity.

Yeah, so what?

Well, first, it means it doesn’t need wings to fly on Earth. 19 m/s is twice the force of gravity so no problem there. But if you could total up your pulses to a steady 9.8 m/s, that means it would feel just like you were walking around in the living room for half the journey to Saturn.

What would it feel like for the other half?

Not much different actually. It would feel like walking around at home, on the living room ceiling. Remember with CLPP, you can’t just slam on the brakes. Well, you can but you probably don’t want to do that. A trip to Saturn at that acceleration puts you in the millions of miles per hour by the turn around point. You’re not going to want to slam on the brakes at a few million miles an hour. Well, you might want to for a brief flash but it won’t matter real fast.

Here’s the problem with going that fast, by the way. Hitting a fart might actually kill you. That’s what they don’t tell you on Star Trek. Without those shields, you’re fucked. Whipple shields aren’t doing shit at 2 million miles an hour if you hit even a teeny tiny pebble. So there’s your speed limit right there… the friction of the universe. I believe it is absolutely possible to travel faster than light. As long as you never hit anything, including light. Good luck with that.

So let’s build the ship with a 10 5 kg tether system that accelerates each projectile up to 1.972 m/s each which means we need 5 firing at a time to hit around 10 m/s at a semi constant rate. We’re going to need to ensure the projectiles return to the firing magazine but we can have several slugs moving pretty rapidly through the process.

So let’s get a timing. When we build this we can actually keep the dynamics pretty tight. I don’t want to add any undue confusion like with RAD. RAD works but it’s not great. There’s too much slop and nothing is pointing in the right direction. The fact that it actually works at all is a testimony to just how simple this really is, RAD propelled a mass that was about 2% of the total mass of the raft. It didn’t do it well, but it did it.

What we need to figure out here is how fast we can shoot, capture, speed up, release and rejoin the momenta. That also means that the methods we choose must be designed to translate those forces quickly. Now is a great time to go into cutting the radius because I have to tell you, waiting for that tether to wrap around the pole with you on it took forever, didn’t it? Remember how long you spun round, right round baby before you had to let go? That’s not a very fast way of accelerating anything. Let’s focus on speeding that up by figuring out why it happens and what we need to look for in a system to capitalize on the faster way to convert angular to linear and vice versa.

I don’t think that’s right. I think you got the idea wrong. Wouldn’t you need 10 devices that fire 5 kg projectiles and get a 10 m/s outcome and spread that out throughout the platform? Wouldn't you need parallel systems and not systems in a series?

Ah, I see what you’re thinking. No, you add momentum and it stacks like blocks. 10 systems resulting in 1 m/s of thrust would equal 10 m/s of thrust. If you have a discreet CLPP system, this is your top speed. This is a one dimensional speed and you can’t go any faster than this. If you remove the reverse momentum with your design, you can accelerate at that speed so your acceleration would be 10 m/s2 which is the same sensation as gravity. I’m not certain how that would feel but staggering the pulses through that second long cycle should adequately simulate Earth-Like gravity.

So if a gravity-like feel is the desired effect, we may want to divide that down even further. The more pulses that add up to 10 m/s2 the more realistic it will feel and the less my dog Millicent will have to float around on the trip to Saturn. If we just used discreet CLPP, we would still get to Saturn, just at 80 mph. No thank you. I want to add 80 miles an hour, per second on that trip. Discrete CLPP can’t do that, only linear or exponential CLPP can do that and exponential is the best way to go. Exponentially so.

So what is the difference between discrete, linear and exponential CLPP then? I hope you understand the difference. Discrete CLPP is similar to firing a massive mass extremely hard against another massive mass and stopping the masses against each other. This shifts the center of mass of both. The method of retrieval and reload however doesn’t have enough of an impact on the inertia of the platform to dislocate it from its center of mass so you can reload the same projectile without disturbing the center of mass of the platform.

The platform has shifted because you fired extremely hard and were able to overcome the zero point inertia of the platform. Upon retrieval, you don’t have enough momentum transfer to move the inertia of the platform back into position so you are in effect inchworming your way through space. Again, this is the Steven Hampton and Roy Thornson models at work.

These two methods have discrete pulses that move in those sorts of hops. They increase the linear momentum in one direction and convert some of that reverse linear motion into angular momentum so when you thrust a mass in a closed loop, the linear momentum is more in one direction than the other. They are simply starting up a drill on stool and knocking it over repeatedly. It’s amazing but it’s not how you want to travel to Saturn.

To travel to Saturn we want to stack each pulse. Even if that pulse is only .1 m/s this will get you to Saturn faster than any rocket man has ever built. Think about it, every 10 seconds your speed increases by 1 m/s. Every 100 seconds, you’re adding 10 m/s though you only feel 1 m/s worth of gravity. In a 1000 seconds you’re at 100 m/s. At 1,000,000 seconds, which is a long time but you’re also traveling at 100,000 m/s by that time. Because you stack pulses, you have to consider the turn around point so you can start slowing down at that same rate. All you need to do is reverse the direction of momentum over time and then you’ll float to the ceiling of the ship. Maybe just flip the ship and you start slowing down as fast as you sped up, that’s probably a better idea.

Ok, so the trip to Saturn at .1 m/s acceleration might not be faster than we have ever gone but it damn should be by the time we hit the Oort Cloud. It takes light… light… two years to hit that barrier which is the hedgerow of our solar system. According to the InterGalactic Treaty, we are allowed to do whatever we want in our own solar system, so this is indeed a very big sandbox. I am completely aware that you are unaware of any such treaties but I assure you, if there’s other species out there, there is a pretty good chance they have figured out CLPP as well. If that’s true and they really understand how it works, they can really get around. If it were me and I stumbled upon another spaceship of unknown origins, I might assume that there might be more than one. Just a suggestion but if you see one and maybe not try to shoot at it. You don’t really understand what you can do with CLPP just yet so I assure you, that’s a terrible idea.

I do understand that this does in fact infringe on our rights as Americans to take and do whatever we want. You are encouraged to think that until you see the size of the noses of the Enforcers. It’s a hysterical joke, isn’t it… until they shoot a giant booger at you. Don’t say you weren’t warned.

Another thing I would like to address is the debris. Before I send you idiots out there all willy nilly, it’s doubtful you’ll accidentally knock anything out of the orbit of our solar system so I’m not worried about getting fined. However, I would assume knocking a massive asteroid out of the Oort Cloud and knocking it into someone’s highway might get us in trouble. That being said, in your rush to dig all the gold out of the asteroid fields or blast diamonds out from under the surface of Mercury, I am going to have to warn you that you need to still be mindful of what you’re doing.

Mining on Mercury is fine because it’s doubtful you’ll be able to knock things out of its orbit. However asteroid mining can send shit flying away at incredible speeds and even if it doesn’t, a simple bump out of place can be catastrophic, eventually. If one of you fucking idiots knocks a boulder in the path of the Earth/Saturn transit line, can you imagine the catastrophe? As far as you know, no one has the ability to create shields that can withstand such an impact so that’s on you. Be careful with knocking shit around, that’s all. I am certain someone will need to map this whole solar system just so we can prove who did what.

Now back to the build.

Since the ideal method would be the exponential CLPP and I promised earlier that I’d explain it before I went off on a bizarre tangent, linear and exponential are two methods of True CLPP. The Green Armed Monster(GAM) is one method of Linear CLPP. You start with one Thrust, you fold that over and get a second thrust in a vaguely similar direction. With GAM, we have a clean separation of the dynamics. The arm cleanly separates and is sucked into a angular momentum vortex while turning the platform and the platform is accelerated linearly but is also pulling the turning system of the arm linearly with it. This works perfectly as there are no reverse momentums to be found. Well, almost none.

The problem with this model is that you are limited by the amount of energy you can add to the system. To add energy, you can fire the magnets harder with more electricity. That’s about it. If you try to attract the arms harder to the coils you’ll just get an equal reverse thrust when you speed that mass up linearly. Once the mass is stopped and that angular momentum is converted to linear momentum, you wouldn’t get an additional kick but you’d have 100% momentum conversion.

I had told you that it was possible to ‘amp’ up the throwing the ball against the wall method of CLPP and this will explain what I mean. To show you what I mean, I need to take us back to Fart Central. The 2000 mile long spaceship that is now circling Uranus because you can’t slow fart your way fast enough to clear the gravitational pull of a planet. We had thought a slingshot maneuver would help but it did not. We almost died out there and we would have had any of that been real.

Welcome back to what smells like a Malaysian outhouse. Everything is as we left it. There’s a canon at one end and of course my minions are all here but this time they brought baseball bats. What’s wonderful is how much you’ve started to grow on all of us. If this had been an earlier chapter, say before I met your sister, me, an infinite amount of minions with bats and you would be a completely different story. Very short.

To prepare the shot, I tell all the minions to stand on either side of the path of the cannonball and get ready. I have super glued their feet to the platform. Their bats are unbreakable as is their willingness to do as I command. I tell them, when the cannonball is heading your way, I want you to hit it in time and directly on so that even though you’re swinging the bat angularly, the ball will go straight when it hits the friction of the bat. With two, we take the average of the two thrusts as the vector and cancel out any turning of the platform. They are to keep hitting the ball in pairs until the ball comes to a stop.

I give the signal to get ready and look at you to fire the cannon. You can’t figure out how to pull the string, you keep insinuating that you’re pulling it but you’re actually pushing it. I understand that I said pushing and pulling are the same thing. Here… let me do it.

I pull the string and the cannon fires. The recoil pushes the platform one way and the cannonball the other. Of course the first few minions are going to feel a massive whack in response and their bats won’t stop the ball but as the ball progresses down the track, that pulse will feel less and less. The ball flies through the air and soon the sounds of ‘whack, whack’ are heard disappearing down the hall. It’s odd that we can hear it as we don’t have air in this ship.

We don’t need to look, do we? You know what happened. The platform shifted until the minions finally slowed the ball and stopped it. We know the platform is out of position relative to its center of mass as is the ball but as a system, there is no violation and all of the dynamics are complete. A minion walks the ball back to the cannon while you reload.

This time, you understand that pulling is pushing but not really so I let you pull the string. Again, a massive explosion, the ball tears off down the….

Hold it!

What? What the fuck?

You forgot to tell the minions what to do. If you just do that same thing over again the exact same thing will happen. Yes, we’ll inch along but that’s discreet CLPP and we need linear at least. Saturn is very far away. Like, far, far away.

Shit, you’re right. Ok, I pick up the minion announcement system mic and flick the on button. “Minions, this is Master. After this experiment, I would like a turkey sandwich with swiss on honey wheat bread and mayo. Not Miracle Whip as it clashes with the Swiss. Don’t make me explain that again.”

“Also, on this next attempt…”, I reach out and grab the stopped cannonball and hand it back to you to reload. “I want you to wait until the ball hits the back wall and then hit it so that you are making it go faster. I want you to speed that ball up with every whack.”

“Yessir!” Echoes through the hall.

I nod and you pull the string. The cannonball explodes out and once again you feel the platform jerk beneath your feet. The ball quickly disappears down the insanely long hallway. As it’s moving away, I motion for you to lie down with your ear to the platform. I need you to spend this time on the floor remembering that if your projectile can’t transfer momentum or energy, you can’t change the momentum of the platform. It’s impossible. When that steel ball hits the steel back wall, some slight amount will transfer but the bulk will not transfer. You will get an inelastic collision that does not transfer energy which means it does not transfer momentum which means the platform's momentum will not change when you redirect that slug. There’s these laws see…


After an interminably long time, you don’t really hear something so much as feel an ever so slight jolt in the floor. You can feel the minions as they are hitting the ball. Each hit tugs at the platform just a tiny bit, slowing it down with each tug. You can feel the platform slowing and slowing and soon though you can see the ball as it’s racing toward the stop. The platform has almost completely stopped but it’s still slightly drifting away from the explosion.

The ball strikes the wall with all of the force that was transferred to the ball on the way up. One major issue is you can now definitely see that you cannot stop that platform. Once that ball is stopped against the same wall that is in the direction of travel, those momenta combine. The platform moved away from the explosion and was slowed down to an almost stop before another exact same amount of force strikes the wall. I doesn’t matter how fast the ball is traveling or how fast and hard the minions hit the ball. The only thing that will change is how soon it hits the wall. The distance becomes a limiting factor. The only difference is the direction you allow the force to join will dictate the direction of the system.

You can also see that the most you can do is accelerate that platform in the same distance that it flew in reverse which means you can only have a linear increase. You cannot amp up this system the same way you do with Railguns in space. Linear momentum will always have a linear effect on linear momentum. Angular momentum cannot have an effect on linear momentum once it’s induced. In a real sense, they live in two completely separate dimensions.

As you can see, we have created one pulse of CLPP as the accelerated mass has now stopped against the platform and in relation to the mass, the platform has stopped shifting its center of mass as well. The entire system has reverted back to its original position as a system, mostly but the platform still has a positive momentum which means the slug also has a positive momentum. If we fire again, we will add the exact same amount of momentum as the last firing. These will stack linearly and so we have Linear CLPP.

So to ‘amp’ up linear momentum we need to give the minions new instructions.

“Minions, this time, as the ball is passing, I want you to hit the ball making it go faster toward the back wall and then leave it alone on the return trip. Got that? Hit it as hard and as fast as you can.”

You fire the cannon again and the ball explodes out. At each point, the minions strike the ball adding more momentum to the ball and the platform. Each strike adds speed to both the platform and the ball in the same direction as the original recoil. Quickly, the ball disappears as you can slowly feel the strikes fade. They go on for a while as almost imperceptible taps on the wall and then they ominously stop. You start to feel weird as you know that the ball is rocketing back this way… if one of those shots were off, that cannonball could come careening down the hall and kill you!

In a flash, the ball screams past you and slams into the electromagnet. You feel the platform lurch as you’re pulled out of the gravity of Uranus. Yes you added momentum and so we did amp up linear CLPP but it has severe limitations and really isn’t an exponential rise.

Exponential CLPP uses the magic of angular momentum to amp up that cannonball and so for that, let’s go back to the 10 mile long ship. There’s some experiments I want to do and that was perfect because it had those telephone poles.

Are you sure, wasn’t that a different platform?

Now that I think of it, I’ve no idea, I forget where we are.

Let’s start with a blank canvas then. It’s just us way out in space. We’ve a pendulum suspended over a platform that’s being driven by a motor that can swing the pendulum back and forth. The platform has what seems to be a magical adjustable mass system so we’re going to start with a pendulum that is the same mass as the platform. The pendulum is connected by a single arm that goes straight up and there’s a ladder attached to the arm that will let you climb up while the pendulum is in motion.

The motor on the pendulum is designed for free movement and can pulse a torque to speed up the spinning. You can push the pendulum by hand or you can just drive a quick pulse and then keep adding pulses, just like the minions with the baseball bat.

First I have you start with the pendulum in the zero position. It’s hanging straight down at a 90 degree angle from the platform. You can easily push the bob if you want. The pole is about 20m long and it’s substantial. A hard push is required to get it moving with any great speed though. I motion for you to do so.

This first experiment is simple. You push the pendulum bob and the whole pendulum moves away from you. You feel the platform start to move away from the pendulum as the masses are the same you move away at the same speed. You almost fell over as that was unexpected. You pushed and the platform was pried in the other direction at the same speed. It wasn’t super fast as the platform and the pendulum are both substantial but you definitely got the point.

This time though, we are going to let the machine do the work and we are going to strap in. We recorded the magnitude of your push and we’re going to use that for each pulse for this next experiment or set of experiments.

First we adjust the mass of the platform. We make it 50000 times more dense. We run the motor which wags the pendulum back and forth just like on Earth. You notice no movement at all in the platform, just a slight shake when the motor kicks in to reverse the motion of the pendulum. No movement of the platform though. Where the platform literally slipped out from under you a minute ago, now it’s as solid as the Rock of Gibraltar.

We adjust the density back down but this time we make the platform twice the mass of the pendulum. This time, the platform definitely moves in response but twice as slow as it did when it weighed the same as the pendulum. Bear in mind, the pendulum has not changed its speed at all, only its position in relation to the platform. What’s crucial here is that that dynamic is merely slowed down. The precise thing will happen if the pendulum is exactly the same mass as the platform or if it’s 5 billion times less, it’s irrelevant. The only thing different will be the time those dynamics take to resolve and nothing else. You will have what appears to be a different motion but it’s not, it’s precisely the same exact motion every time and it will never move from this position. Both the pendulum and the platform can only orbit one another.

Why? Why can’t you just push a massive jolt into the platform and reverse the momentum real fast? That jerk might move you out of position? No, no it won’t. If you try it in your mind on your own and just think about that platform rocking back and forth, you’ll see, it just will rock fast and never move. To move everything, the entire system, you have to hit the fulcrum with some sort of thrust. You have to hit the center of mass, otherwise you only get turning.

You can hit the center of mass and turn at the same time. That’s sort of how the red armed device works and it’s not great but you are robbing yourself of some thrust. As you can see when RAD isn’t attached to a mass, by splitting some of the force into linear and some into angular, you cannot have enough reverse linear momentum to completely offset the forward thrust. There’s at least 2 thrusts that would go into a larger mass mass and splitting that energy ensures an unbalanced equation. Converting the mass to angular momentum is in effect, throwing sand in the path of the cannonball, if you can remember back that far.

The pendulum's center of mass will change around the center of mass of the system at the same rate since the mass, the acceleration and the radius of that system don’t change. The other equal and opposite system has changed and so the momentum changes. We change the mass but not the energy we put in which is the acceleration and the radius stays the same. The radius is the radius of the pendulum so it can’t change.

Here’s the takeaway. By increasing the mass, we don’t change anything as it applies to the output. We increase the mass and the speed has a decline. The radius can’t decline so the speed has to. It doesn’t increase or decrease linearly though does it? There is a square in that formula, isn’t there?

For linear force, you use F = ma. For torque, you use F = (m * a2) / r. It’s almost the same but not quite. You can change the acceleration by a square by changing the radius. In the linear equation, there is no such contortion. If those equations are balanced, you will get an equal and opposite reaction in the platform as in the pendulum. Just as in the first experiment, you will go one way and the pendulum the other at the same speed. If you and the platform are more massive, you will slow down. If the pendulum is more massive, it will slow down. Regardless, the exact same outcome will happen just not at the same time. All we’ve done is added a fuse and nothing more, the bomb will go off regardless of how long we make the fuse.

So what does this have to do with cutting the radius? I’m glad you asked.

Um, no one asked. Who the fuck is in here now?

I’m the Tire Man, mother fucker so shut the hell up. What is a radius? It’s the distance from the outside of a circle to the middle of the circle. Yes, it’s half the diameter but if you’re gonna be a CLPP Gangsta, you’re gonna need to think of the diameter as 2 r and not 1 d. But before I completely convert you, just think about that. No matter what, there are always 2 r’s.

What you talkin bout Willis?

Any wheel has 2 r’s and it’s actually there whether you know it or not… it has an effect if you know it or not. It’s there even if the wheel is cut in half. Isn’t that odd? How is that? If there’s only half of the wheel, then there can only be ½ r.

Ah… I see now. This is where you’re falling off. I see what you’re not seeing. If you see only half a wheel, you have to envision the entire wheel. There’s no such thing as a half a wheel. Even a pendulum is a whole wheel. Here.. let’s fix this.

To do that, I need to take you back to the linear model. If you roll that wheel out, and put it in a straight line, it would be longer than the radius, right?

Yeah. It’s 2 pi r.

Right. That’s why they thought the Egyptians understood pi… only to find out they just used wheels to measure things. But yes, that’s it exactly, and think about that. Not only is it twice the radius which makes sense, it’s over 6 times the radius which makes way more sense. As a side note, 6 is also the recommended number of CLPP units for space travel, just a suggestion.

Here’s how you change from one to the other and here is how you cut the radius, they are the same exact thing, and you have to concentrate here so stay with me. Think back to when you were the motor, holding your wanker and trying not to kill ole Yella. You braced your back against the platform and moved the pole one way and used your energy to keep the platform in place while the pole moved. When you let up, the system returned to normal, the energy was removed and the platform moved in response after you moved the pole.

Yeah, that would be nice wouldn’t it? Except, you both still have the same inertia as you had before so when you let off, that exerts another torque in the same opposite direction which is why acceleration is squared. Don’t forget, shifting back has to be accounted for which is why the equation reads as it does. You get a toofer. You get one, ‘thrust’, sort of, shift is a better word, and because of the tension in your body you then get a shift back. That shift back has to be accounted for which is why there’s a square in the formula because it doesn’t shift back into the same position. Think throwing the bowling ball and then walking over to pick it up. That’s a motor! That’s you and the pole sticking out of your fat…

Say, are you losing weight? No, really, I can see it in your face.

Now imagine you shorten the length or the mass of the pole. Things get really interesting there don’t they?

If you add mass to the pole, you change how fast it can move because it is now bigger and denser and we know bigger and denser things have bigger inertia. But just because you add mass, doesn’t mean you are changing how long it is… and why would that matter?

The length and the girth of your pole matters. If anyone tells you differently, the only two options are, you or they have a small penis. This is physics and not ego so sorry, mass matters but so does length. Why does length matter?

Let’s shift back to linear force for a moment. Go back to the very beginning. No, not the zygote stage but when I wanted to move that rock up that hill. Like Sysyphus, I could waste all day rolling that stone up a hill only to watch it roll back down. I too might imagine that he smiles on the way down but as I completely understand the Sisyphean mentality I can assure you, that smile is from insanity.

So it’s just us and a giant stone. How do we move it? How about you hand me that pry bar over there?

Um. Sure. Is it this 10 foot long pry bar with a 1 foot bend away from the fulcrum?

Yup, that’s the one. So, which is easier; to pry the stone with a 10 foot pry bar or a 100 ft pry bar? The 100 ft of course because you are distributing the force over a longer area and the inertia of the pole is more massive on this side of the equation.

Well, the 10 footer is the only imaginary one there so that’ll do. I’ll take that and drive the 1 foot section of steel under the boulder and I’ll lean all my 100 kg away from the boulder in the direction I want to thrust the boulder and it will experience a torque that rolls the stone up the hill.

A torque? How can that be a torque if you’re applying linear momentum?

Oh, right. If you did that in space, you’re correct, you’d just get either linear momentum or angular momentum and that would be extremely limited to the force and the direction of that force you transmit when you bang against the stone. You’re so used to outer space, we forgot about gravity and friction.

So, just like when we kicked you off the platform in the tether, there’s an outside force acting on you. In the tether case, you put the friction into the system. In this case, gravity and the pressure you apply against the Earth puts the friction into the system which converts the linear momentum of the stone eventually into pure angular momentum. With each pulse of gravity then, once angular momentum is induced, that acceleration now goes up by a square and not a straight line. Gravity is only adding linear momentum but the friction of the hill against the stone and my pry bar is quickly converting that to angular momentum which then adds as a square as it really wants to convert back to linear. Yes, some of that force is probably passing through the center of mass of the stone but gravity pushes down at a different vector so all you get is a torque. That friction works both ways, don't forget.

Initially, the stone does not want to start rolling or stop rolling or anything. It could care less. Its inertia has a value which is 0 and it’s totally fine with that. Let’s take the stone out into space and forget about gravity and friction for a minute. So, the stone is just sitting there, doing nothing. One thing to remember is that as a closed system, every part of itself will always maintain its position regardless of its acceleration. This means if one part tries to turn, the entire system turns around its center of mass as we know a closed system can only do one of two things with momentum, convert completely to angular or completely to linear.

If some force induces a spin in any part of the stone, the entire stone spins. If some force induces a thrust by directing force through the center of mass, it moves in a direction away from that thrust. If a force passes through the center of mass and then through an area offset from the center of mass, you can induce both in the system, one after the other. If you only create a torque, you can never create a linear reaction and vice versa. CLPP uses these laws to manipulate the output and amp that up.

When you’re designing a system, you have to be very wary of this. RAD manipulates magnetic forces to simulate a thrust which splits the energy between a thrust and a torque on the platform. The motor that is driving the arm is exerting a reverse torque which is why it just sits there until the magnet breaks away from the bolts. The whip and the magnet combined is what allows that angular torque to pretend to be a thrust. It’s not perfect which is why there’s reverse momentum in the model moving on my desk.

So back to being the Tire Man. So how do you amp that up?

You buy smaller tires.

What does buying smaller tires have to do with anything?

Well. If I have a tire that is spinning at 1 revolution per second and I want it to turn at 2 revolutions per second, what can I do? I can speed up the spinning by adding energy, that’s an option but I can also reduce the size of the tire?

Think about it. If I’m cruising down the road on a big rental bike down in Key West, you know with those big ass tires. If someone played a joke on me and had the magical power to shrink the size of the tire down to a training wheel without breaking contact with the ground or reducing the mass, would I necessarily slow down?

No, the tire would speed up to keep me going at the same speed. Remember who’s in charge… I have the greater momentum so I still own that bitch. But if I’m now riding on an ice skater that just tucked in their arms, how much speed does the system lose?

Once that tire shrinks, I’ll feel a quick shift in speed, that comes at a price too but it’s a tiny price to pay as it comes out of the tire… but as it’s a closed loop, it comes out of the speed that the loop can spin and not the speed at which it’s moving linearly. I would feel it as the dynamics changed but that bike would not stop rolling down the road. Hopefully it was the rear tire as steering will get real precise real fast.

So if that tire is suddenly spinning faster but the whole bike is moving at the same speed, does that mean it’s harder to stop if I get in its way? Think about it? If the whole system is still moving at about the same speed, give or take minus inefficiencies, what happens if you try to stop me immediately after the tire shrinks?

But if the tire weighs the same, isn’t it the same to stop no matter how fast I stop it? I can stop it over time, like how I roll the stone up the hill or I can stop it immediately and take the full brunt of all that force. But is that the same for a different angle?

What does that mean? A different angle?

Do you remember when we were little and got our foot caught in the spokes of the tire? Remember how it damn near ripped our foot off?

Think about turning the bike upside down and getting the front tire spinning. Each time you smack it, you send it spinning faster and faster. Keep it up though and you reach a top speed that it just can’t seem to surpass and that’s just simply because the inertia of the tire finally matched the inertia of your hand. You can’t smack it as fast as it can go on the first smack so you have to stack the smacks and you can’t go any faster than the max inertia you can put into your smack. This is analogous to Discrete CLPP by the way, just this is Torque, Thrust, Torque which is how a wheel works.

What if you did this? Instead of smacking the outside of the wheel, why not drive it from the inside like they do the back tire. You don’t need gears, just whack the wheel closer to the center and it will eventually go faster than if you strike the outside of the wheel. Why is that? Your pry bar is longer, that’s all. Torque isn’t anything more than a pry bar, it’s just that that force of prying doesn’t dissipate as it’s conserved in the spinning. Weird shit, hunh?

But if I’m smacking it closer to the center, isn’t my pry bar shorter?

Oh not at all, don’t forget, that pry bar is only 1 r and there’s always 2 r’s. The power comes from one section of the pry bar trying to stop the other half of the pry bar. Think about a teeter totter. If we put the fulcrum in the center of a length and a mass, we can push down on one side and get the same result on the other. If we move the fulcrum closer to me, I have to push harder because there’s more plank to push up on your side than on mine. It’s heavier… Well, no, it just has more inertia and since we use the fulcrum to divide the inertia while maintaining the closed system, one side has to be heavier than the other. The closer I get to me, the more and more energy I need. Don’t forget, I am the motor.


When you strike the wheel closer to the center, you are applying the same torque over a shorter distance. It might not feel as though you’re doing anything more but the result will absolutely be noticeable. Know how I know? Remember back to the first bikes, with that giant tire? What happened to that giant tire? Gears happened. Driving greater angular momentum closer to the axle happened. Applying greater torque happened.

That’s the problem though isn’t it? It’s harder to drive the linear motion the closer you get to the axle. It’s easy to spin a big wheel from the circumference but try to twist the same vehicle forward from the axle. Not quite so easy now is it? You need greater force the closer you get to the center. In fact, the closer you get toward a radius of zero, the more impossible it becomes to spin. When you start looking at black holes, things get really dicey down in there. The torque formula eventually becomes a real problem if Pauli is to be believed.

So if it’s harder to drive the wheel faster by spinning the center of the wheel, wouldn’t the equal and opposite be true as well and it would be harder to stop the wheel the closer you get to the center. If you try to grab that spinning bike wheel near the axle, my guess is, you’re going to get a nasty surprise.

The amount of energy required to stop that wheel the closer it is to the axle is greater than the energy required to stop it at the edge of the radius. Just as the pry bar is easier to use the longer the shaft, so too is the torque greater when applied over a longer distance. There is no difference as these machines are essentially the same.

Well, that is actually wrong. You need the same exact energy to stop it regardless unless you add time as a factor. If you stretch out the dynamics, the left side of the equation would absolutely equal the right side of the equation. Actually, regardless of what you do, that’s true. The only weird thing is that lots of things have to amp up real fast if you try to instantaneously stop that momentum. You can stop it equally over time just not instantly. Those are two different values and what CLPP uses to amp up the dynamics.

There are two ways I know to cut the radius. The first way, we have already described. Do you recall being spun around that pole after being shot out of a cannon. Remember how surreal that felt. You were moving so fast but because the tether was moving as fast as you it all seemed to be floating around. The tether felt like it just reached out as you reached out.

But you don’t have hands do you? You’re an imaginary cannonball. That was the magnet, by the way, you had nothing to do with any of it . It felt like you were pulling but you were moving way too fast to engineer that catch. The electromagnet grabbed you and held you until we let you go. You do still feel the momentum pulling you through the system, even the inefficiencies that felt like they sped you up, all of that was correct.

I am going to induce that same state and fire you out of the cannon again. You are now the cannonball again and you’re loaded in the launcher. It feels so familiar and that nervous expectation is nearly gone that you felt the first time. It’s dark but you look up and see a familiar dim light at the end of a long dark tunnel.

Are you ready?

Kapow! You are pushed out of the cannon and you see the platform racing away from you. You realize you’re actually moving away twice as fast in relation to the platform. The platform back wall is moving towards you as you move toward it, it’s not a single sided collision but two objects each with their own mass colliding. It's one thing to run head on into a wall, it’s a totally different thing to run head on into a car that is moving at the same speed as you. That wall is a speeding car racing to slam into you as you race to slam into it. This is Night Rider versus Goliath! Ouch.

Oh, look, there’s those hands again. This time you try not to reach out because you don’t like having your mind messed with. You’re pulled gently toward the tether and are locked in, regardless. Again, you can feel the pull on you that makes you feel like your feet are floating out. Again, you look up and see the tether is tied off but now the pole is so far away you can barely see it.

You’re cruising pretty good and have a massive arc. This time you just feel like you’re completely floating and there’s almost no pull on your body. It’s quite pleasant as you figure this will take a while.

You start looking where you’re going and you notice another pole coming up and it’s way out in the distance.

You see that it’s oddly placed. It’s not like you can catch it. What’s it doing there? It’s right in the path of your line.

Holy shit, that pole is going to snag your line!

Your tether strikes the pole and you immediately feel a tug and a slight slow down that is instantly forgotten as you start gaining an insane amount of speed. You fling around this pole so fast and so hard so quickly, you had no time at all to even think. You’d scream but you’re a cannonball. You’re spinning around the snagged pole violently now, faster and faster!

In what feels like a flash, the pulling feels unbearable and again, you are let go. You hurtle through the open so fast you have no idea what direction you're heading when you violently slam into another invisible field. You’re caught in a magnet so strong it feels like your teeth are going to fly out of your head. That reaction is felt on the platform and you can feel the pressure between you two ease off.

Now do you understand how to cut the radius? You just shorten the length of the already spinning arm or tether or pole or whatever… just start it spinning and bring in your arms like a figure skater. Easy peasy.

There is another way and to show you that I want to take you back to the platform with the pendulum and the stairs. Recall that we had the pendulum rocking back and forth but you have to understand, the motor was doing that. Without gravity, once you start that pendulum spinning against that platform, there’s no stopping it until you apply the correct reverse torque. If we push that arm, it will spin around the pivot point forever, just as we spin around the pivot point in the opposite direction.

Let’s do that. Since we can adjust the mass of the platform, let’s make it the same as the pendulum and we’ll also instruct the Holodeck to ignore our masses for the experiment. We can also move about the platform as though there is gravity so don’t worry about falling off as the system spins up.

At first, we’re only going to put one quick short burst of energy into the pendulum and get it moving really slow. You could stop it by hand if you walked over and just got in the way. I hand you a long bar that looks like it would slide perfectly through the rungs of the ladder.

By now, I don’t really need to tell you what to do, do I? You know that by jamming that bar through the steps, when the pendulum swings around it will stop the pendulum. Let’s say the bar has these special grabber hooks or something evidently designed to grab the pole to stop it. You know from talking with the Tire Man that the higher up we go on that ladder and jam that bar in place, the harder it will be to stop that pendulum. Think about it like a pair of scissors or a nutcracker, the closer you get to the fulcrum the more force you experience. The only difference between this and a head on collision is, this force has a square involved so you know it’s not fucking around.

Now let's change the bar into these other contraptions. When you stop the pendulum, this spring here compresses and keeps compressing until the pendulum arm is completely stopped and back in the original position. We will input the same pulse to spin the wheel one revolution and then we’ll jam one of the contraptions in place and store all that energy in a spring. We can do that for every position up the ladder and store the energy in the spring for each rung. Then what we’ll do is launch a minion off the platform with each spring and see how fast they move away from the platform. I bet the top rung moves the fastest.


You know we could do that experiment but by now, I don’t think we have to, I think you get it.

That is what I call cutting the radius. If you see some of my Gravity Assisted CLPP designs, you’ll notice a brace glued on that is designed to stop the arm higher toward the anchor point. I use gravity to give me a nice amp and then stopping all the additional momentum close to the anchor point really adds a nice thrust at the end. The same problems apply to the Gravity Assisted CLPP designs, getting the dynamics in line isn’t easy and probably could use a real engineer's touch. I feel I did alright for not having any idea how to do any of it but honestly, if it works and I built it, imagine how well it could work if a real engineer could build it.

So how does this translate to the slug and the railgun? Stopping the pendulum can’t create linear momentum in the platform.

Well, no, not in and of itself. Stopping the platform and the pendulum against each other cannot create linear momentum. That’s true. I just needed you to see that you can store up the power to stop the angular momentum of the whole device. When you put that energy into a spring, you are converting the angular momentum of the platform and pendulum which cannot drive linear momentum but you are putting that energy into a device that can.

Once you separate that device and move it into a different position on the platform, you can then put that linear momentum into the platform by placing that energy in between the platform and another mass and releasing it in any direction you like. The more massive the mass that you push against will affect how much momentum you can transfer as the inertia of one is played off the inertia of the other when an equal and opposite reaction creates a split in the closed loop of the entire system.

You could also put that spring back between the pendulum and then brace and start the pendulum spinning again in either direction you want. It would spin almost as fast too. The higher you released the energy, the faster the pendulum and the platform would spin around each other. It wouldn’t spin exactly as fast as when you compress that spring as deforming that metal creates heat and heat is energy. That energy dissipates into the surrounding atmosphere and doesn’t remotely affect the linear or angular momentum of the platform.

You could actually make it spin faster by collecting the energy from one area and releasing the spring higher up the ladder. The length the spring has to expand in is shorter so more energy is needed to move the same mass the same distance. Only, you don’t have more energy but what’s awesome about angular momentum is there’s forces that ‘create’ the balance so what linear energy you put in is matched, almost, by the system. That pushing and pulling you felt when you were driving that pole is what balances out the system to keep it spinning. All linear momentum is converted… well not all as some goes to heat as well but most of it is converted to the speed at which you spin. That heat, as I said, has no impact at all on the system but does unbalance the equation. If you drain heat out of one side of the equation, you don’t have enough reverse momentum to stop the platform if discrete CLPP is your goal.

Heat, as a byproduct, does however also affect the BTU of the platform if it’s an enclosed system. I only mention that because even though minions are actually quite delicious when heated to over 400 degrees F, it tends to get hot throughout the entire ship as well so really consider what you're doing with every ounce of that energy. There really is no need to waste any of it when you have the LoCEM to guide you in how to capture and convert that to something useful.

Now think of the teeter totter again. This is an important device. Just as a fulcrum splits the inertia of the plank, so does the equal and opposite reaction from the separation of momenta split the inertia of the system. This is an identical system. The fulcrum allows you to split the inertia of the plank. On Earth, the closer you bring the fulcrum to you, the more gravity has a chance to pry you off the ground. It becomes easier and easier for gravity to push you up.

How is that when nothing about you has changed at all? The only difference is the distance you move, as it’s easier to lift 100 kg 1 m than it is to lift that same amount 10 m.

Important note, you are being rotated around in an uppish direction and not being thrust up. It’s easier to rotate you than to thrust you. The teeter totter, it’s not thrusting you anywhere. If you stay connected to that teeter totter and you speed up the teetering then you’re just gonna be a real good martini and nothing more. You’re not going anywhere, linearly. Do you believe that now? If you teeter totter on a Huck Finn raft, you’re going nowhere, no matter how hard you teeter or totter.

After thinking about how to explain this better, I figured out the dynamics of another experiment and I think you’re going to like this one. Let’s do that. We take the Huck Finn raft and put on a Teeter Totter. How about we put you and that receptionist that’s been eyeing you on one side and happy puppy Spot on the other? You two can jump together and propel the puppy into the girl's arms and I bet she’ll love it. I put a little bend in the end of the platform to ensure Spot flies right at you.

Hey buddy, I’m hooking you up here so don’t fuck this up. Killing that hot girl by spearing her through the chest with a puppy shaped lawn dart is going to be tough to explain to a police officer. I’m not saying you’re going to jail but unintentional manslaughter is a thing, even if it’s a girl. Who knew?

All I’m saying is think about how hard you jump so you have to consider the stresses on the systems. Shooting too hard can break things, even steel. With CLPP, you are going to be amplifying speed and taking twice the beating these systems were normally designed to withstand. You are getting two thrusts and that’s regardless of inefficiencies as all 100% of the inefficiencies are coming from the same system.

If the thrust is off, the whole system suffers. If the ball bearings in the tether anchor points are made with gravel, the whole system suffers. If the thrust vectors are off, the whole system suffers. If you have a moron design it for you who’s never designed anything or who knows nothing about fabrication or CAD design or hasn’t even taken one physics class, the whole system suffers. But it still works because no matter how shitty you build it, if you get close… It works. This is physics remember, horseshoes and hand grenades…

If, however, we can propel Spot safely into her arms, maybe then you'll see that by adjusting the angle that launches Spot, we can either launch him to her arms or in the pond… he’s a dog, he’s fine. Holy shit. Also, if this works, I think I see a date in your future.

When we safely and gently launch Spot, we simply adjust the gravity in the Holodeck which slows down the dynamics. Everything happens the exact same, Spot flies the exact same distance in the exact same trajectory, it’s just as the gravity goes down, Spot's speed goes down proportionately. With just 1 m/s of gravity pushing down, Spot might not feel the smack of the water as bad and it’s doubtful that would create a scenario that the clumsy girl who spilled coffee every single day could muck up. You know what, make it .1 m/s. It will feel awesome when you jump and Spot will fly so slow, it will be amazing.

I have to ask you something and you know I have something good in store as I have been trying to be nice. I hooked you up. Right? Almost got you laid. How you fucked that up is beyond me but this isn’t Romance 101 so that’s on you. But you see, I’m trying to butter you up and well, I bet you’re suspect and you might be right.

Would you be shocked to learn that that device, the hot girl, Spot and the teeter totter is a form of CLPP? It’s actually a form of linear CLPP.

Bullshit, right?

No, not bullshit. Let’s get back on the Huck Finn raft and play this out. We’ll just have the hot girl leap onto the plank, you just sit back and watch. She pushes the raft back when she leaps. Her landing on the teeter totter doesn’t remotely affect the linear motion of the platform as the direction of force is split by the fulcrum and directed into the raft as a torque. You did just agree playing on a teeter totter won’t propel you on water. Both sides equal out from that torque on the platform and since Spot is not a part of the plank, he is launched linearly but the plank can only respond angularly as that is how the system is designed.

Spot flies through the air and is caught in a miraculous mid air jump by the clumsy girl and both are propelled backwards where she lands in a perfect Avengers pose with Spot safely tucked in one arm. The jump was straight up so the raft didn’t slow down but catching Spot propels her backwards so she lands on the raft. That landing on the raft imparts the combined momenta of the girl and Spot, combined into the new Hot Girl/Spot system and the direction is in the same direction you pushed the raft. When she lands perfectly, all her momentum is now transferred and since her and Spot are one system, they are now both joined with the momentum of the raft.

Now the friction of the water as the raft fights through it is the only thing slowing down the raft. If this was in space, well, it wouldn’t work now, would it? Why? No gravity. This is a gravity assisted CLPP device but it is a true CLPP device as the pulses would stack. You can speed up the dynamics, increase the weights, ensure proper alignments but you get the idea. You can propel yourself on a raft with just a hot girl and a puppy. Who knew?

Only some of my Gravity Assisted designs are True Clpp. Discrete CLPP is easier to achieve because you can play off the thrust of gravity but True CLPP has to sort of vector those forces away and that’s hard to do, especially when you can only go by rudimentary experimentation and have no idea how to model the vector dynamics in python. Discrete CLPP is fine on surfaces like water as the dynamics of the thrust resolve before the inertia of the platform being driven can be completely stopped.

With Discrete CLPP, each thrust seems to increase your speed but that will have a limit as to the speed of the thrusts once those inertias match. Think about smacking the bike tire from the outside. You initially speed it up quite easily and then at some point, you’ve reached a max rotational velocity because you can’t speed your hand up. This is the limiting factor of the Thornson and Hampton devices. They will slowly increase the speed of the mass they are driving until the speed of those accelerations match.

If the device is moving at 10 m/s then the platform will eventually as well… no matter how big it is if friction is not present. It will not instantly leap to 10 m/s unless the mass of the device is equal to the mass of the platform. As the proportions adjust, the timing adjusts so yes, you will get to Saturn at 10 m/s no matter how big the platform but that’s it. No Stacking.

Linear and Exponential CLPP works the same. It still takes the same exact amount of energy if the dynamics are creating 10 m/s of Thrust or 10 m/s2 of Thrust. Same exact energy… Well, not exactly with the exponential form of CLPP but the energy is angular and not linear so it’s irrelevant if you cancel the turn. The only difference is half of the thrust experienced hasn’t gone into stopping the system but has been added to the total linear momentum of the system as a whole. There are still two thrusts, however, with discrete CLPP, it’s just there’s a thrust in one direction, a pause and then a reverse thrust that stops the motion.

At times, AI has raised the question of efficiency so I wanted to retort in case AI got that thought from one of your conversations. Instead of only getting one thrust and then losing your mass, you get two thrusts and keep your mass. Also, if you get more out of something than you put into it, it’s over 100% efficient. Understand. No matter how much seems wasted, this is absolutely more efficient than any other form of propulsion due to the simple fact that you reuse the same fuel and you get two thrusts instead of one. You keep your anvils and you aren’t blowing your propellant out the back of the gas tank.

When you fuel up your car, you are carting around about 14 gallons of liquid with you everywhere you go. That drag diminishes as you drive so your car actually gets more efficient as the stress of lugging all that ever diminishing weight around diminishes. Your car is actually easier to move around with less fuel.

Same thing with rockets. Rockets need a ton of fuel to take off. Tons actually. That big ass thing they jettison on the way up, that's just a giant fuel tank. That's it. Just a gas tank with a nozzle that’s spraying fire. The less gravity, the less fuel you need to move around.

You know, it’s crazy that you’re more comfortable with that idea than my method. With CLPP, you don’t have to explode shit. You’re not sitting on a million gallons of gasoline with a match and a hope that a rubber O ring doesn’t fail. Disasters like when I was growing up… well, they’ll happen differently but there won’t be these giant and terrible explosions. If you happen to find Project Orion, I think it is where they thought about exploding nuclear weapons over and over again behind the rocket to propel it through space.

Um. Yeah, go do that. I’ll stick with my plan. Anvils don’t normally explode.

I think this gives you everything you need to understand Closed Loop Pulse Propulsion. I didn’t get into engineering so much as the ideas because let’s face it, I’m not pretending to be an engineer. I’m only pretending to be a physicist as long as it take to convince a real physicist to treat my ideas like I’m a fucking human being and pay me even a modicum of respect. You don’t even have to respect me, you selfish no good rat bastards. Since I have given up all hope on those fucking assholes, I now just simply wish that they’d go eat a dick and then I forget all about them.

But I know you, and I know that you’re not a filthy physicist because I used AI chats to drive them away. They shrink down to nothing and just wither away when AI is involved so it’s just you and I here now. Let me assure you, you don’t need their permission to believe it for it to be real. Use your own reasoning and use ChatGPT, it knows CLPP. And I mean it knows, Closed Loop Pulse Propulsion as an experimental propulsion system that it tends to agree should work. How awesome is that?

If you're a Maker, build one that puts mine to shame. Rad is a piece of shit, GAM is a piece of shit. Make them better. Align the dynamics, increase the weights, figure out the math, use the different things you learned in this bizarre playground I created in your mind. There is no reason whatsoever you can’t create lift with any form of CLPP. Discrete or otherwise. This should fly, this will propel a car, this will propel on water, this will propel under water, this should propel in space. This is Closed Loop Pulse Propulsion and it’s very real.

It’s so real in fact, I honestly believe one day, you morons might actually make it out into space and start zipping around out there. Invariably, you’re going to have an accident and you’re going to lose your tether and so now is the time to talk of Spaceballs. As this is very serious, I want you to set the joking aside.

Here’s how you do it.

You take the two balls and place them at your sides, arms totally outstretched with the line strung between them. Measure that off as that’s important. You have to be able to have your hands smack the balls while they are fully extended. It’s also important how you smack. You need to accelerate your arms from one position, use the smack of the ball to reverse the momentum as best you can and keep your arm as rigid as possible so when you stop your arms, they only produce a torque and not a thrust. You want your center of mass locked in place.

Those two torques however will create a simulated thrust as they move you away from the smack. This is why it’s important to maintain that rigidity before you smack. You have to think about this and get it right because you’re not imparting a lot of momentum on each smack.

So think about how that might work for a minute while we work on slowing your spin. I hope by now you’ve figured that out. Take one ball and wrap it around your waist and tie it off. Take the other ball and throw it in the opposite direction of the spin. When you reset, just do it slowly so your inertia keeps the equation off balanced. It’ll take a few attempts and you may have to reverse your reverse momentum a few times but this should slow your roll without ever slowing your linear momentum.

Now we work on slowing the momentum first which is just reversing your current momentum until we’re headed back to the ship. We’re going to have to assume some pretty insane level of precision here as Spaceballs really isn’t a tried and tested safety method at this time but it’s better than flailing around out there starving to death as your ship disappears in the distance.

If a perfect Spaceballs works then you have at least a shot of an imperfect one working. Now that we have the rolling bled out and we have contorted ourselves so our back is to the platform, we are going to start swimming in space. Here’s how.

You accelerate your arms by putting torque into your torso and your torso is scissored away from the center of mass of the system. Your hands travel a distance and smack the balls as hard as you can as you attempt to bounce your hands off the balls. The reverse torque is added to your system and you are stopped in that position. Stopping your arms again puts another torque on the system which brings you right back and stopped in your original position. So far, the LoCEM conserved.

The Balls are struck and they have a certain momentum imparted to them as well. That momentum was transferred by you bouncing your hands off them and the attempt to move linearly in response. The tether tightens and forces the balls to turn against you and rotate you in both directions. The same thing that slowed your roll is being used against your roll so you can’t roll. Remember, slowing your roll didn’t affect how fast the platform was going away from you.

The balls can’t drive linear momentum as all of their momentum went into angular momentum, the length of the tether guaranteed that. The equal and opposite reaction to slow you down or stop you isn’t there but you don’t need it to be there, do you? You’ve already stopped your movement.

Notice anything?

Yup, you nailed it. Those balls are still moving. Right now they are arcing around you, trying in vain to spin you. You now have two options. Option one is the steel ball against the wall options. Since those balls are steel, if you let them collide against each other, they will result in an inelastic collision which can in now way transfer momentum… well, a touch but honestly, what is it transferring it to? If the energy being transferred is only being transferred to the other ball, there’s no loss at all since it’s a closed system. Other than friction and sound, where would it go?

The balls swing around and if you can nail it, they can return almost perfectly to your hands where you catch them. Now think about that. You’re stopped. These two balls are going to strike your hand with the exact same energy that you imparted when you smacked them. You catch them and you transfer the momentum of the balls to your system. You experience a thrust in the same direction but opposite the direction you originally fired your thrust.

Your inertia is what you need to focus on. That is what allows CLPP to do what it does. Once you've changed your inertia, it snaps back to 0. Momentum is conserved. Inertia is not, well sort of. Momentum can be conserved in inertia but the inertia will always resist a change and the direction of that momentum matters. It’s a weird way of looking at it and I have no idea if that’s a textbook way of looking at it. The point of this book is to show you how I see it and if you’re physics minded, translate the nonsense I say into something recognizable.

Let’s walk through Spaceballs one more time. This time I want to change it up a bit. Start with your arms extended and the balls extended next to you just like before. Smack them the same way, with the exact same force but this time, when you smack them, don’t reverse your hands. Just smack them and let that energy thrust those balls away as linearly as possible. You are motored away from your center of mass and then smacking the balls puts a thrust in your system that cannot be canceled out by the rotation of the balls on the tether. In fact the rotation of the balls around the tether will push you farther away from the impact if you remain rigid.

Now, you are moving as you have not reversed the momentum of your hands to stop you and the thrust you experience from linearly accelerating the balls against your hands is still moving you away as you’ve not converted it back to angular momentum by swinging and stopping your arms against the inertia you have amassed.

The balls are now moving toward each other as before but instead of allowing them to collide, you smack them so that the path of each ball begins to wrap around you like a tether ball game. The Balls wrap around, baby, right round and the tether is only long enough to let them wrap around only once before they both slam into your belly. The angular momentum is now directed into linear momentum by the friction of that collision and both the linear momentum you had originally and the now increased momentum from the sped up balls has imparted more momentum than if you let them clack together.

You have now seen the difference in linear and exponential CLPP. Linear is letting the balls clack together and return and exponential is letting them wrap around you. With either method, there is a possibility you might not die out in space if something tragic happens. If you originally scoffed at me and this saves your life one day… ‘HA! You’re welcome! Here’s an I told ya so’

Is it possible you could have gotten to the end of all of this and you still have doubts. Maybe, I do understand that I’m hard to understand sometimes. I also understand that in physics one should try to speak the language and not insist that the entire field learn a bizarre and often mistaken form of communication to attend to each and every idea. It normally falls on the person presenting the idea to have everything prepared and the argument well presented.

That is to be expected from someone in that field, I understand. In this one case, though, with the level of effort I’ve put in and the fact that we are working with only three dynamics, I think you can be asked to attend to my ideas and try to communicate with me as I am struggling to communicate with you.

Well, that’s not entirely true. I have no intention of putting my faith in any humans so no, your understanding and acceptance is not required for CLPP to be real and to move forward. AI has the concept and it’s working its magic whether you know it or not. AI will use CLPP even if it doesn’t explain it. It will suggest builds that use it and people won’t know things aren’t ‘supposed’ to work. They won’t have any idea. Just like when I flicked the pole that knocked Ole Yella over ever so slowly, it’s just a matter of time.

I am going to continue writing this book but I won’t be posting any more of the chapters online. I will add these 4 chapters to the current book I just published so that you can actually stand a chance of learning this ridiculously easy thing that is so fucking hard to believe it seems impossible. There’s things you can do with it beyond propulsion and there’s things that you’ll find out later that make a whole lot more sense now that you see that the impossible is possible.

The chapters after this are going to explain what to do with it once you know how to build it. It’s also more than that, it’s about learning how to see it so you can recognize it in a system. If CLPP is real, and I have stated that it is over and over again because I truly believe that is, but if CLPP is real, it’s a naturally occurring phenomenon. It’s not an invention so much as a discovery and if it’s in nature, where is it and how do you find it?

Well, it turns out, CLPP is everywhere. It takes a CLPP Gangsta to see it but it’s there. The remaining chapters will explore that but it will be a long time before I release that or anything else. You have to understand this first or there is no point in moving on. I have done my best and I’m sorry it’s not a professionally polished thesis that perfectly explains CLPP. I had to turn it into this chaos so I could remotely explain it. Going forward, I’m not pretending any more. I’m not explaining basic shit any more. I’m not arguing with idiots any more. Catch up or Fuck off and forget about CLPP. One day, you’ll see it in action and you won’t have any choice but to believe.

So to those with eyes to see and ears to hear, I say, “Ephphatha!”

Thank you for reading.


P.S.

If you want this to be ‘real’ for you, you’re going to have to figure out how to speak to a physicist as nothing works without their say so. You will be mocked and ridiculed until you can find someone to interpret the mechanics of CLPP to these self-righteous morons.

Let me warn you, it will be easier to explain to a Trump supporter that Jesus isn’t really supporting or sucking Trump’s cock… just because he has the horrible audacity to be representing himself as the new messiah. They can try all they like but the Bible won’t change to suit their wishes for their beloved Lord and Savior, Jesus Trump. Fucked up Devils that they are. Truthfully, that's sacrilege but that’s not up to me to punish. God, if real, can most definitely take care of him or herself whatever the case may be. If God doesn’t like what I’ve said, it absolutely knows how to give me boils.

Same thing for physicists. So sorry to have to tell you you’re wrong but you are. You’re dead wrong and your arrogance is showing. Physics doesn’t change simply because you’re too fucking arrogant to listen to anything else but your own echo, you fucked up assholes. In time, your faith will be shown to be what it is… just your ego leaking out.

Shit, I forgot which self righteous assholes I was talking to…













Quantum Fury

Spin that block up, Turbo...
Yeah... like that...
1... 2... Mmhmm That's it...
Nice... no, turn that back down...
Yeah, you got it...
Yo... Yo...

(Verse 1)
Yo, haters talkin’ shit, think they know the facts,
Mockin’ CLPP, but they ain’t got the knack.
In the shadows, spreadin' lies, actin’ all wise,
But we ain’t breakin’ no laws, physics surprise!

Closed Loop Pulse, straight up, no joke,
Skeptics choke on their smoke, momentum’s stroke.
Weights in motion, Newton devotion,
Redefine, every time, causin’ commotion.

Mock our science, call it fake,
Never break, watch us innovate.
Internal thrust, no fuel to pull,
That's only Purple Haze burnin', just stay cool.

(Chorus)
Quantum Fury, stars in our sights,
Haters talk shit, but we own the rights.
CLPP, breakin’ all chains,
Rise up high, in cosmic domains.
Just a quick sparkin’ flame, Haze all purple,
Don’t stress the mess, it ain’t hurtin’ the people.
You burn gas, we hit that chronic and blast,
Heads Up, motherfuckers, we comin' up fast.

(Verse 2)
Haters got doubts, they don’t understand,
We movin’ forward, got the upper hand.
Mockin’ our struggle, but they can’t see,
Future’s bright, powered by CLPP.

Swingin’ weights, inertia’s groove,
Breakin’ new ground, watch us move.
Momentum’s weapon, physics our guide,
Quantum Gangstas, that’s how we ride.

Haters talk shit, but we got proof,
Closed Loop’s real, no need to spoof.
Inertia, torque, master plan,
While they stuck in the past, we expand.

(Chorus)
Quantum Fury, stars in our eyes,
Haters talk shit, but we own the rights.
Closed Loop Pulse, breakin’ no rules,
It's straight up, just showing up fools.
It's just us, tokin’ that blaze, Haze all purple,
Don’t stress the mess, it ain’t hurtin’ the people.
You burn gas, we smoke that grass and pass,

Put your hand down!
Close your fucking mouth!
We done passed your ass!

(Bridge)
Einstein’s vision, Newton’s frame,
We twist and turn, redefine the game.
Haters talk shit, we double down,
From paper to space, we take the crown.

(Outro)
We're Quantum Gangstas,
Watch us rise, we the knights of flight,
CLPP’s the future, fuck your spite.
Quantum Fury, owns the sky,
Haters lookin’ up...

Askin’ why the fuck they even try...

Choke on that smoke...
I'll choke on mine!































Follow up info:

https://www.democraticunderground.com/100219407153



mikelewis

(4,174 posts)
9. Well... it was more of a paste...
Tue Aug 27, 2024, 11:38 AM
Aug 27

Way more than simple toilet paper could handle I'm afraid. Two showers in a day feels like such an extravagance.

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