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Is Skyrim really that good?... (Original Post) SidDithers Dec 2011 OP
I can't answer most of your questions, but I can tell you MADem Dec 2011 #1
Single player RPG, no sub fees uriel1972 Dec 2011 #2
Single player action/RPG. No fees. JoeyT Dec 2011 #3
You can increase your encumbrance by raising your stamina. nt ZombieHorde Dec 2011 #4
Doh. JoeyT Dec 2011 #7
Talent bothered me more than just about anything. Chan790 Dec 2011 #8
It is awesome if you like single player, action, fantasy RPGs. nt ZombieHorde Dec 2011 #5
I've been looking at some player's youtubes of Skyrim Whisp Dec 2011 #6
This message was self-deleted by its author Occulus Jan 2012 #24
Yes, it is that good. MrSlayer Dec 2011 #9
Thanks, everyone... SidDithers Dec 2011 #10
See you in a couple weeks after the shock wears off. Occulus Dec 2011 #12
PC version, yup... SidDithers Jan 2012 #13
Thief/assassin builds are fun in Skyrim. AZCat Jan 2012 #14
My second character is a "crafter," and he is bad ass. ZombieHorde Jan 2012 #15
I used up all my perks on crafting and spreading them around... AZCat Jan 2012 #16
I put my perks in Alchemy, Crafting, Enchanting, Two-handed, Heavy Armor, and Speech. ZombieHorde Jan 2012 #17
You...will be hooked. Neoma Dec 2011 #11
So far I love it.... Broken_Hero Jan 2012 #18
Damn, Broken_Hero Jan 2012 #25
I have put an embarrassing amount of time into Skyrim. ZombieHorde Jan 2012 #26
this topic needs more Fus Ro Dah. NuttyFluffers Jan 2012 #19
LOL!... SidDithers Jan 2012 #20
Awesome. nt ZombieHorde Jan 2012 #22
it's that good! I think one of the best ever. Whisp Jan 2012 #21
It was really awesome until I took an arrow to the knee. Glassunion Jan 2012 #23
Got my hands on a Skyrim manual - thick as a phone book. Whisp Feb 2012 #27

MADem

(135,425 posts)
1. I can't answer most of your questions, but I can tell you
Fri Dec 16, 2011, 10:56 PM
Dec 2011

that one of our crew (late teen) is hooked on it and thinks it is great.

uriel1972

(4,261 posts)
2. Single player RPG, no sub fees
Fri Dec 16, 2011, 11:43 PM
Dec 2011

Although you may need steam to register. I did in Oz but I don't know about US.

JoeyT

(6,785 posts)
3. Single player action/RPG. No fees.
Sat Dec 17, 2011, 02:36 AM
Dec 2011

The good:
It's not as buggy as Bethesda games usually are, the world is huge, the main storyline is well done, the graphics are gorgeous, so many quests it's not possible to do them all.

If you played Oblivion, they fixed a bunch of the really irritating features it had. Monsters still scale, but not to the insane degree they did in Oblivion, which means gaining levels actually helps you instead of hurting you in this game.

It also supports heavy modding, so if there's a certain aspect of the game that bugs you, you can probably download a mod that will change it. The amount of modding also means fans will be making addons, some of which are nearly as large as the official ones. The ability to customize was one of the main selling points to me.

The bad:
Balance issues (Magic sucks while stealth is massively overpowered. Both fixable with mods).
Fewer bugs than Oblivion or Fallout 3/NV, but the bugs that are there are really irritating. (Fast travel crashes, invalid objects, non-loading textures, etc)
NPCs sometimes have pathfinding issues (You can kill giants, mammoths, and dragons at level 1 by kiting them around a rock if you're patient or bored.)
Some of the crafting sucks and isn't worth it. (Fixable with mods).

The stat system is completely gone, replaced with a talent system that's more like The Witcher than anything else I can think of. You no longer gain carrying capacity by increasing strength: Instead you use the skill (Pickpocket, IIRC) until you can spend a point on it.

If you're playing it on a PC, you're probably going to be enraged by the menu system. They didn't even bother to hide that it's a half-assed console port. It's easier to play the game with a gamepad, since that's what it was designed to be played with.

It's a mixed bag. Not the greatest game ever made, but definitely worth playing.

JoeyT

(6,785 posts)
7. Doh.
Sun Dec 18, 2011, 12:35 AM
Dec 2011

You're absolutely right. Spent way too many hours giggling and blasting people off mountains, and I think my brain melted.

 

Chan790

(20,176 posts)
8. Talent bothered me more than just about anything.
Sun Dec 18, 2011, 09:12 PM
Dec 2011

I really hope they ditch it and go back to the skill-stat-leveling system that worked better in Morrowind and Oblivion if they do a VI. That was a better system allowing for superior character customization and could radically change gameplay from character to character. I feel dumbed-down for the idiot masses by some of these changes they made.

I think the balance issues thing isn't quite right, for the most part yes...but a well-developed high-level magic user is much more powerful, it's just way too easy to f**k it up and not be well-developed.

Other than that, the thing that peeved me was the massive time jump. For someone whose love of this series was the lore and interconnectedness/cohesiveness of the story (one game's plotline flowed into the next), jumping ahead a few hundred years after the first four games occur over the span of about 40 years (the last 3 over the span of about 15 years) was a serious piss-off for the people who were into the story. Now I concede that they painted themselves into a corner with the end of the Septims, but the aftermath of the Oblivion crisis would have made a more compelling storyline IMO.

 

Whisp

(24,096 posts)
6. I've been looking at some player's youtubes of Skyrim
Sat Dec 17, 2011, 11:21 PM
Dec 2011

and it looks crazy beautiful. I like the detailed character creation part - I can spend a lot of time making my character in games like these.

Hopefully I can rent a copy this holiday and take it for a test drive.

stand alone, no fees.

Response to Whisp (Reply #6)

SidDithers

(44,268 posts)
13. PC version, yup...
Tue Jan 3, 2012, 02:17 PM
Jan 2012

and it's freakin' fantastic.

Level 19 Wood Elf thief / assassin. I love doing 30X damage on a hidden backstab.

Sid

AZCat

(8,345 posts)
14. Thief/assassin builds are fun in Skyrim.
Tue Jan 3, 2012, 06:30 PM
Jan 2012

I tried going for the "crafter" build for my first character (alchemy/smithing/enchantment) and didn't have as much fun. I missed out on all the good perks. You only get about 80 before you hit the soft level cap.

ZombieHorde

(29,047 posts)
15. My second character is a "crafter," and he is bad ass.
Tue Jan 3, 2012, 08:01 PM
Jan 2012

I killed a Blood Dragon with three hits with an enchanted Ebony Warhammer on Master difficulty.

AZCat

(8,345 posts)
16. I used up all my perks on crafting and spreading them around...
Tue Jan 3, 2012, 10:53 PM
Jan 2012

so I didn't get the "meaty" weapons perks. It took way too many shots to kill boss creatures for the skill levels and equipment I was packing.

ZombieHorde

(29,047 posts)
17. I put my perks in Alchemy, Crafting, Enchanting, Two-handed, Heavy Armor, and Speech.
Wed Jan 4, 2012, 06:42 PM
Jan 2012

My Orc is level 49, and most enemies can only do a tiny bit of damage to him on Master difficulty due to an Armor Class of over 700. Wizards seem to be the biggest problem, so I think I will make a set of Dragon Plate with Resist Magic enchantments.

I use Alchemy to improve my Enchanting, and then Enchanting to improve my Crafting and Alchemy.

My first character was a High Elf Wizard who still only had 100 HP at level 42, and I never put armor on him. Basic traps in dungeons will instantly kill him. My wife, who loves Elder Scrolls, laughs and laughs at my poor wizard. I quit playing him because I made some poor choices when choosing perks. Destruction is fairly weak, except for the Rune spells, but Conjuration is really powerful.

Neoma

(10,039 posts)
11. You...will be hooked.
Mon Dec 26, 2011, 08:30 AM
Dec 2011

Beware... I've already played about 190 hours on it...and it's only been out how long?

Broken_Hero

(59,305 posts)
18. So far I love it....
Fri Jan 13, 2012, 12:22 AM
Jan 2012

not nearly as buggy as Oblivion, the scenery is fantastic, storyline seems very good, and I absolutely love the leveling system, and the perks. I'm heavily involved with smithing, I am one armor/weapon making RedGuard....

I have put around 40hrs on the game, and I'm only level 17. And to boot, I just figured out I can quick travel to places, so no more jogging for this gamer...

Broken_Hero

(59,305 posts)
25. Damn,
Tue Jan 31, 2012, 08:12 PM
Jan 2012

There is just so much to do in this game...the amount of side quests, and other area's you can get involved with are very deep. I'm level 47 now, and I have put in at least 80hrs now, if not more. I haven't sunk this much time into a game since Diablo(ps1)....

I haven't even gotten that far into the main quest yet, I think I'm only on act 4 or so.

ZombieHorde

(29,047 posts)
26. I have put an embarrassing amount of time into Skyrim.
Tue Jan 31, 2012, 08:57 PM
Jan 2012

There was a week or three where I was home alone most of the day, and I spent that time playing skyrim.

I have two characters around 50th level, and one that is close to 30th level. They're all completely different from each other.

 

Whisp

(24,096 posts)
21. it's that good! I think one of the best ever.
Sun Jan 22, 2012, 06:16 PM
Jan 2012

Took me a couple days to acclimatize to it. At first I didn't have an HD plug for TV so that quelled my excitement a bit - when you can't read the darn 2 pt white type on snow thing. For 20 bucks I can now see.

It really feels different to me, in a very good way. It's leisure exploring and you kind of get caught up in the scenery like nothing else before. Just breathtakingly beautiful on hi def.

 

Whisp

(24,096 posts)
27. Got my hands on a Skyrim manual - thick as a phone book.
Wed Feb 1, 2012, 01:56 PM
Feb 2012

nice paper, colour pics.

Its just massive and beautiful and soft cover floppy.

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