Welcome to DU! The truly grassroots left-of-center political community where regular people, not algorithms, drive the discussions and set the standards. Join the community: Create a free account Support DU (and get rid of ads!): Become a Star Member Latest Breaking News Editorials & Other Articles General Discussion The DU Lounge All Forums Issue Forums Culture Forums Alliance Forums Region Forums Support Forums Help & Search

General Discussion

Showing Original Post only (View all)

pat_k

(10,883 posts)
Sun Nov 24, 2024, 12:28 AM Nov 24

Gamification of Consensus: Polis and vTaiwan [View all]

This article inspires me. I don't know why I haven't come across Polis before. Could this be what we need more of to transform discourse?

Taiwan’s Crowdsourced Democracy Shows Us How to Fix Social Media
By: Carl Miller
September 27, 2020
How hackers taught the government to embrace division-resistant politics.

... vTaiwan used a platform called Polis, designed by Seattle-based technologists, that turned the engineering of the tech giants on its head. Like any other social media platform, Polis would let anyone share their feelings on the issue with everyone else, and agree and disagree with the opinions of others. But that’s where the similarity ended.

As the debate began, Polis drew a map showing all the different knots of agreement and dissent as they emerged. As people expressed their views, rather than serving up the comments that were the most divisive, it gave the most visibility to those finding consensus — consensus across not just their own little huddle of ideological fellow-travellers, but the other huddles, too. Divisive statements, trolling, provocation — you simply couldn’t see these.

... They found that re-engineering the online space had exposed a deeper human truth. In politics, humans spend most of their time concentrating on what they disagree upon. But if you gamify consensus, you expose points of unity that were previously hidden.

Soon, vTaiwan was being rolled out on issue after issue, especially those related to technology, and each time a hidden consensus was revealed. Underneath an angry debate about Uber regulation, for instance, it emerged that what everyone really cared about was safety. Then there was the extremely angry debate about whether to change Taiwan’s time zone. But what initially had all the hallmarks of geopolitics (closer to China, or further away?) really wasn’t about that at all — everyone wanted Taiwan to maintain its autonomy, they just disagreed on whether a time zone was the way to do it. The participants even began to change the questions themselves — rather than argue over whether drunk drivers should be beaten with canes, everyone began to focus on how to prevent drunk driving in the first place.
...




Latest Discussions»General Discussion»Gamification of Consensus...